Gotta catch 'em all? Pok?mon Go?s huge corporate vulnerability | |
Sponsored by: Cisco Cloudlock | |
In the summer of 2016, Nintendo’s mobile game Pokémon Gotook the world by storm. On average, 5.8% of employees in any given organization installed the game, which has full access to an individual’s Google account, while a whopping 44% signed in using corporate credentials. This created a “monster” of a problem with cybersecurity. Inside, read about why apps like Pokémon Goare driving organizations to implement a high-level application security policy. Learn how this security strategy can help minimize your vulnerability footprint. | |
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Sunday, August 27, 2017
Gotta catch 'em all? Pok?mon Go?s huge corporate vulnerability
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